In the Bachelor of Computer Science (Honours) - Game Engineering program, students will begin with the basics in their first year, learning about computer programming, networks, mathematics, scripting and database modelling. More than 80% of the Computer Science degree curriculum consists of core courses designed to develop fundamental skills that will prepare students to work in all areas of computer science, both now and in the future.
Sheridan College believes the best way to learn is through hands-on experience. Between the third and fourth year of studies, students can work for Sheridan's industry partners through a four-month internship or a paid co-op placement that can last up to 16 months. Students can also sharpen their research skills by providing computer science support to any of Sheridan's various applied research projects.
In the fourth year, students will have the option of working on either a capstone project or thesis. Capstones involve developing a solution to a significant problem and may include an external client or partner — ideal if students are seeking employment immediately after graduation. The thesis research project option is also offered in case students intend to pursue graduate studies in computer science.
Level | Bachleors |
Discipline | Engineering |
Duration | 48 months |
Intakes | Jan, Sep |
Application Fees | CAD 100 |
Tuition Fees | CAD 16206 |
Campus |
Language proficiency (minimum) | |
IELTS | 6.5 |
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TOEFL | 88 |
PTE | 60 |
Duolingo | 115 |
Exam proficiency (minimum) | |
SAT | Not Required / Waiver |
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ACT | Not Required / Waiver |
GRE | Not Required / Waiver |
GMAT | Not Required / Waiver |
Minimum GPA - 65%
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