Teesside University's MA Games Design covers both advanced theoretical and practical strands ensuring students are fully literate in areas such as complex gameplay design, project management, advanced mission design and gameplay implementation.
Students develop key transferable skills such as advanced presentation skills and are encouraged to creatively experiment with ways of conveying concepts and information.
The first semester develops students' prototyping skills and knowledge in relation to game design to prepare students for a career in the games industry. Students gain advanced practical skills required for complex mission design and implementation, as well as the ability to create advanced gameplay scenarios and professional design documents. The final semester involves the master’s project and dissertation. This is a large 60 credit module where students can design and develop a large project based on research. It has been designed to allow students to further develop and display the advanced skills and knowledge they have acquired over the programme.
Level | Masters |
Discipline | Computer Science and IT |
Duration | 24 months |
Intakes | Jan, Sep |
Application Fees | GBP 0 |
Tuition Fees | GBP 13000 |
Campus | Main |
Language proficiency (minimum) | |
IELTS | 6 |
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TOEFL | 80 |
PTE | 59 |
Duolingo | Not Accepted |
Exam proficiency (minimum) | |
SAT | Not Required / Waiver |
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ACT | Not Required / Waiver |
GRE | Not Required / Waiver |
GMAT | Not Required / Waiver |
Minimum GPA - 67%
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